Beth Aguilera
Game Developer 
SP/PT/EN
I’m currently a fifth-year Computer Engineering student, and I’ve been making games since I was 15. I started with RPG Maker, and now I create Fortnite maps. I love being involved in every stage of development—from programming and game design to UX/UI and level design. I don't really have a 'main' role yet because I enjoy having my hands in everything. Maybe eventually I’ll pick a favorite, but for now I’m not stressing about it
Programming Language: C#, C++, Verse(WIP)
Engines: Unity, RPG MAKER, Construct3, UEFN, UE
Design Tools: Illustrator, Figma, Aseprite, Photoshop(WIP)
Variety: SQL Server(T-SQL), HTML, CSS, IONIC
PROFESSIONAL STUFFS
We're Cooked!🍅 - 2025
Stacks: UEFN - Verse - Illustrator - Photoshop
I collaborate as a game, level, ux/ui designer for this map
More Info Here.
Unity Developer - 2024
Stacks: Unity - C# - UI Toolkit
I collaborate as a frontend developer of a geolocated game, integrating REST API connections with the backend, and developing game interfaces, though the project never officially saw the light of day :(.
Fortnite Maps - 2023
Stacks: UEFN
I collaborate as a game and level designer in some maps on Fortnite
More Info Here. More Info Here Part 2.
Hell's Kitchen x The Sandbox - 2022
Stacks: The Sandbox GameMaker
I also collaborate as a level designer for the Hell's Kitchen Experience within the metaverse of The Sandbox
More Info Here.
Forbidden Colors - 2021
Stacks: Unity - C# - Aseprite
This game I make in one week, the only thing I didn't did was the sountrack
More Info Here.
Vitamins - 2021
Stacks: Unity - C# - Aseprite
This was my first game in unity, it was really funny make it.
More Info Here.
POISON (WIP)- 2025
Stacks: Unity - C# - A little bit of Blender
This is my most ambicious game that is standby for the moment, if you have a good teast and money, please be my publisher